We are a small team at Unknown Worlds, but through our work with partners and the support of the gaming community we have been able to share Subnautica with so many more players than we could have ever imagined when the game was just starting out. The water teems with life: Some of it helpful, much of it harmful. Manage your oxygen supply as you explore kelp forests, plateaus, reefs, and winding cave systems. The Xbox community has played a huge part in Subnautica’s development and success, and we are very excited to bring it to Xbox Game Pass for Console and Xbox Game Pass for PC. You have crash-landed on an alien ocean world and the only way to go is down. From early access through launch in December, 2018 it has been an amazing experience to participate in the development and release of such a well-received game. Since I joined the team in 2016, I’ve primarily worked on the console side of the game. My name is Mario and I’m a developer at Unknown Worlds, creators of Subnautica. We’re working on some larger under-the-hood improvements that coincide with work we’re doing for Subnautica: Below Zero, the next chapter in the Subnautica story.Unknown Worlds relies on our relationship with players to hear feedback so that we can make better informed decisions earlier in the development process. ![]() The Xbox community has played a huge part in Subnautica’s development and success and we’re excited to bring it to Xbox Game Pass.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |